Bunker
# 2
# 1
# 3
Event Format
Time is given in Moscow time (UTC+3)
About the Event
An underground team knockout tournament. Every 2 hours 16 entrances open on the map; the teams that take them fight inside until only one is left. The further you get and the more kills you make, the more points you earn in the stage rating; the top players take the rewards.
Server
The event runs on Vanilla+ servers.
Team
Your team is everyone who entered through the same hatch as you. The roster is locked before the start: you cannot add anyone once it has begun. Entered through different hatches? The system will put you into one lobby and the entrance will be freed up for others.
Entering the bunker
- Every 2 hours hatches activate at major monuments — they are marked on the map.
- Find a free one and activate the terminal — the hatch opens a minute later.
- Go down into the airlock and kill the outsiders: while they are inside, the hatch cannot be closed.
- Close the hatch.
- Activate the second terminal — your team teleports into the bunker.
You keep your gear. Inside, the team waits in its own room; once all 16 slots are taken, the tournament begins.
Tournament
Three stages: two team-versus-team rounds and then the final — 4 teams in one room. Lose and you are out. The last surviving team takes the central compartment of the bunker.
Points
The further a team gets, the more points its placement is worth. The pool is awarded to the team and split evenly across the roster — a smaller squad gets more per person.
Extra points are given for kills, and are added or taken away for the difference in player count: win while outnumbered and everyone gets a bonus, win by sheer numbers and you get a penalty. On equal points the player with more kills ranks higher.
Rewards
The rating is personal: every player accumulates their own points. All runs within a stage are summed up — the best players receive rewards.